Eigenbasis Graded Question

Hello, can someone please tell me how the vectors V1 and V2 are computed for when lambda=2?

@Hartej_Dhiman

Say,
P' = \begin{bmatrix} (2-\lambda) && 0 && 0 \\ 1 && (2 - \lambda) && 1\\ -1 && 0 && (1-\lambda) \end{bmatrix}

Finally, when \lambda = 2,
P'_{\lambda=2} = \begin{bmatrix} 0 && 0 && 0 \\ 1 && 0 && 1\\ -1 && 0 && -1 \end{bmatrix}

However, we must have,
P'_{\lambda=2} \begin{bmatrix} x \\ y \\ z \end{bmatrix} = \begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix}

\implies \begin{bmatrix} 0 && 0 && 0 \\ 1 && 0 && 1\\ -1 && 0 && -1 \end{bmatrix} \begin{bmatrix} x \\ y \\ z \end{bmatrix} = \begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix}

\implies x \begin{bmatrix} 0 \\1\\ -1 \end{bmatrix} + y \begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix} + z \begin{bmatrix} 0 \\ 1 \\ -1 \end{bmatrix} = \begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix}

Now, how can we make both sides equal?

  1. Put x=z=0, and any y\in \mathbb{R}we take the unit case
  2. Put y=0, and (x=-z) \wedge x, z \in \mathbb{R}again we take the unit case

In this, way, we obtain \vec{V_1} from 1, and \vec{V_2} from 2.


Hope it helps!
Happy learning…^^

@AeryB Sorry but there are a lot of segments in your response that show Math Processing Error, and I couldn’t fully understand your explanation because of that.

I don’t know why it’s not rendered for you but hold on!
I’m sending you the screenshot!

Inform me if your doubt remains.

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Thanks @AeryB - it makes perfect sense with your images. Also, for some strange reason your earlier response was not rendering the images last evening, but it is now…which sounds like it might be a browser issue or an issue with whatever CDN is on the server side.

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@AeryB if you interested, this is how your post shows occasionally, and I have no idea why it does this or why is it only occasionally:

Thanks for the feedback.


Best wishes…^^